Environment Work

 

Unannounced game PC 2013

I created FPS multiplayer levels in the UNREAL 3 Engine from graybox to finish. Including: Asset creation/ texturing

in a set art style, world building, lighting, FX, and Master Sharer Creation

 

Sorcery PS3 Move 2012

I Worked heavily in UNREAL Engine on world building, composition of the environments including many of the game's Vistas. I worked with lead designers as a team and executed the creation of maps to their specifications.
I Modeled and textured (diffuse, specular, mask, normal etc.) assets to populate environments.

 

Disney Cars Toon: Mater’s Tall Tales Wii 2010

I worked on several levels and major props.

 

Hero Pets (Canceled) PC


I Created 3D art assets and backgrounds for the game.

 

 
 
 
 
 
 
 
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