Character Work


District 9 Mech game model UDK 2012

-A game model I made for fun based on the initail concept for the movie, not the final movie version.

-Game mesh is 7000 tris, texture is 1024x1024



Borderlands 2 Mr. Torgue's Campaign of Carnage DLC PC, Xbox 360, PS3 2012

-I was tasked with taking an existing character models / rig and remake them into a new boss characters

-All characters had two 1024x1024 textures, one for the body and one for the head. PyroPete had one texture extra for the accessories.




Cars Toon: Mater's Tall Tales - Nintendo Wii 2010

-I modeled and textured all the enemy cars and npcs for the game

-I was limited to a 512x512 diffuse texture per car except for the Frank monster truck witch used a 1024x512